package game.command.once
{
	import game.define.NotificationName;
	import game.model.scene.SceneProxy;
	
	import org.puremvc.as3.interfaces.INotification;
	import org.puremvc.as3.patterns.command.SimpleCommand;
	
	public class PrepareModelCommand extends SimpleCommand
	{
		public function PrepareModelCommand()
		{
			super();
		}
		
		override public function execute(notification:INotification):void
		{
			facade.registerProxy(new SceneProxy());
			
			
		}
	}
}